In the process of learning Unity I started a zillion projects but none of them ever got anywhere, save for a few. Here they are, resurrected for your enjoyment:
Racing game
This was my first attempt at a racing game and really my first attempt at AI, complicated physics and real environment modeling.
Spaceship shooter
This was my second try for a space game (the first version was basically the same, but with no textures and less interesting stuff) It features a more robust GUI system (my first), three playable ships and two levels. The physics are a little more realistic than some space games so it might take a bit of time to get used to. I never really fine tuned the gameplay in this one so it's a tad boring.
The Portal Project
After seeing the first footage from portal I took it upon myself to create a portal gun. I did in in a sort of hackish way that has some problems, but for the most part it actually worked.



5 comments:
Your portal game is fantastic!
I would like to use this scripts, but I can't script...
That's one of the best mini games I ever played!
(Sorry for the bad english)
Feel free to download and check out the Unity project here: http://www.yogware.bluegillstudios.com/Files/Portal.zip
That was created in an old version of Unity, I don't know if it will still work right. Its worth a try though!
I've heard that you are the creator of Portal for iPhone, and I've also heard you stopped working on the project. It would be awesome if you could just upload what you have done, even if it's only one test chamber, or at least post an update of the project somewhere. Thank you!
could u please post a valid link
Please post a new link.
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